AI Insights · Timothy · April 2022
Top 5 io Games on Android in Finland: Q1 2022 Performance
Explore the performance metrics of the top 5 io games on the Android platform in Finland during Q1 2022. Data includes trends in downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 io games on the Android platform in Finland. The performance metrics for these games, including downloads, revenue, and active users, paint a detailed picture of their popularity and engagement.
Snake.io - Fun Snake .io Games experienced a fluctuating trend in weekly downloads, peaking at 2.6K in late December and then gradually declining to around 1.2K by the end of March. Weekly revenue showed variability, reaching its highest at $11 in mid-January. Active users started at 17.3K and saw a slight decline to approximately 12.4K by the end of the quarter.
Hole.io demonstrated significant growth in weekly downloads, starting at 347 in late December and peaking at 3.5K by late March. Revenue also saw a notable increase, with a peak of $20 in the final week of March. Active users followed a similar upward trend, starting at 3.2K and reaching 12.8K by the end of the quarter.
State.io — Conquer the World showed a steady increase in weekly downloads, peaking at 2.2K in late February before declining to 559 by the end of March. Revenue trends were generally positive, peaking at $28 in mid-March. Active users increased from 2.2K in late December to a peak of 5.4K in early March, before declining to 3K by the end of the quarter.
Fish.IO - Hungry Fish had a stable number of weekly downloads, with minor fluctuations, peaking at 1K in early January and dropping to 260 by the end of March. Active users saw a decline from 2.3K in late December to 1K by the end of the quarter.
slither.io maintained a consistent download rate, starting at 807 in late December and ending at 421 in late March. Revenue remained minimal throughout the quarter. Active users showed a downward trend, starting at 7K and declining to approximately 5K by the end of March.
These insights are derived from data provided by Sensor Tower, offering a comprehensive view of the performance of these popular io games. For more detailed insights and trends, visit Sensor Tower.